Anyone interested in today’s culture needs to be conversant with the ways this new medium is altering our understanding of stories. It engages the talents of some of our brightest writers, artists, composers, computer engineers, game theorists, video producers, and marketing professionals, and in 2012, it generated an estimated $64 billion in revenue. Tolkien’s The Fellowship of the Ring, a bit of Edmund Spenser’s Faerie Queene, and poems by Keats, Tennyson, Browning, and others.ĭrawing on centuries of romance narrative conventions, the twenty-first century gaming industry has become a creative and economic powerhouse.
It will also take us to some landmarks of romance literature, the neverending story that lies behind most fantasy games: J.R.R. The Horus Heresy Middle-earth Black Library Painting & Modelling Boxed Games Gifts. Our journey will enable us to learn something about narrative theory, introduce us to some key topics in media studies and cover some of the history and theory of video games. My details and settings My address book My payment methods My order.
The course is designed as a university-level English literature class-a multi-genre, multimedia tour of how literature, film, and games engage in the basic human activity of storytelling. The Lord of the Rings trilogy-the novels, films, and video game-are our central example of how “remediation” transforms familiar stories as they move across media. Intended for both newcomers who are curious about video games and experienced gamers who want to reflect on their passion, this course will explore what happens to stories, paintings, and films when they become the basis of massively multiplayer online games. adds the Morgul Vale and Mordor Beseiged regions, increases the level cap to 130, turns the page to more Black Book of Mordor epic quests, improves the Hobbit Presents system, and bumps up the virtue cap to 65 and the talent point cap to 94.